手写call
Function.prototype.myCall = function (ctx, ...args) {
// 参数归一化
ctx = ctx === undefined || ctx === null ? globalThis : Object(ctx)
// 拿到要执行的函数
const fn = this
// 绑定函数到ctx,(优化:不能被遍历到)
const key = Symbol("function_call")
Object.defineProperty(ctx, key, {
value: fn,
enumerable: false,
})
// 执行函数并返回对应的结果
const result = ctx[key](...args)
delete ctx[key]
return result
}
function test(a, b) {
console.log(this, a, b, this.name)
return a + b
}
console.log(test.myCall({ name: "tttt" }, 1, 3))
手写bind
Function.prototype.myBind = function (ctx, ...args) {
// 要执行的函数
const fn = this
return function A(...rest) {
// 如果是 new 调用的,保留new的行为
if (Object.getPrototypeOf(this) === A.prototype) {
// 或者 this instanceof A
return new fn(...args, ...rest)
}
// 执行函数并返回结果
return fn.apply(ctx, [...args, ...rest])
}
}
function test(a, b, c, d) {
console.log(this, a, b, c, d)
return a + b
}
const newFn = test.myBind({ name: "aa" }, 1, 2)
console.log(newFn(3, 4))
console.log(new newFn(3, 4))